Talk:megahex

Undeletion request: megahex, megahexes
As at User talk:SemperBlotto
 * The term was properly attested with four citations (1977, 1980, 1992, and 2020)
 * Claim that it is a protologism is incorrect based on established usage of over 40 years
 * Instead of outright deletion, a request for verification or deletion could have been begun

Example:

Additional citations can be found at 1982, 1989, 2011, and so forth, although these Google Books previews do not show the exact megahex shape parameters. Searches on Archive.org for megahex and its plural form megahexes tend to have fewer hits for the unrealated comic Megahex. — Tcr25 (talk) 01:50, 20 May 2021 (UTC)
 * The examples are somewhat mention-like and the use of a space is inconsistent, but they are clearly uses. Undelete for now, it can always be RFV'd later if doubts remain. ←₰-→ Lingo Bingo Dingo (talk)  14:31, 20 May 2021 (UTC)
 * Thank you. Are examples like this one better? Tcr25 (talk) 15:07, 20 May 2021 (UTC)
 * Yes, that one's excellent; of course " a unit can search it's [sic] own "megahex" or up to two "megahexes" away." is also a perfectly good attestation of use. ←₰-→ Lingo Bingo Dingo (talk)  16:38, 20 May 2021 (UTC)
 * Undelete, per the above. Imetsia (talk) 15:14, 20 May 2021 (UTC)
 * Comment: does the word have any uses that are not in-world? If not, then it would seem that WT:FICTION applies. — SGconlaw (talk) 18:32, 20 May 2021 (UTC)
 * It's a game mechanic used to group subdivisions of a map into a larger subsection for determining things like range or reach. It's also used in more than a single game system and more than one type of game (both war games and roleplaying games), so I don't think WT:FICTION applies. Basically, it's a specific arrangement of hexes (sense 3.1) Tcr25 (talk) 19:03, 20 May 2021 (UTC)
 * OK, thanks. I thought it was some kind of in-world fictional unit. — SGconlaw (talk) 19:09, 20 May 2021 (UTC)
 * The term megahex is familiar to me as an oral term going back well over a decade. It can be more than 7 hexes. Vox Sciurorum (talk) 22:45, 21 May 2021 (UTC)
 * The deleted entry included a secondary definition for a 19-hex megahex (as used in the game Chitin: I) and a mention (as trivia) of mega-megahexes (as used in The Fantasy Trip) for a megahex and the adjacent ring of megahexes (49 hexes in all). What other sizes are you familiar with? Tcr25 (talk) 03:09, 22 May 2021 (UTC)
 * I don't have the map handy, but the unpublished rules for an earlier version of the game refer to a 6 hex diameter megahex. The line must go down the middle of a hexrow, including center hex, 6 at distance 1, 12 at distance 2, and half of the 18 at distance 3 for a total of 28.  Undelete this. Vox Sciurorum (talk) 13:15, 28 May 2021 (UTC)
 * That sounds like an irregular polygon, so maybe an additional sense would need to be added. I also just ran across 1985: Deadly Northern Lights, which uses 61-hex megahexes for naval and air combat, and The Luzon Campaign, 1945 which uses "megahex" to refer to an irregular grouping of hexes in an otherwise regular hex grid. Assuming the entry is undeleted, I think some work on the definitions would need to be done. Tcr25 (talk) 14:34, 28 May 2021 (UTC)
 * That sounds like an irregular polygon, so maybe an additional sense would need to be added. I also just ran across 1985: Deadly Northern Lights, which uses 61-hex megahexes for naval and air combat, and The Luzon Campaign, 1945 which uses "megahex" to refer to an irregular grouping of hexes in an otherwise regular hex grid. Assuming the entry is undeleted, I think some work on the definitions would need to be done. Tcr25 (talk) 14:34, 28 May 2021 (UTC)


 * Seems legit. I would suggest restoring it and going through WT:RFV. Equinox ◑ 00:45, 29 May 2021 (UTC)

Undeleted by User:SemperBlotto. Thank you. Tcr25 (talk) 15:49, 29 May 2021 (UTC)