Talk:overworld map

overworld map
Widsith 18:13, 11 March 2007 (UTC)


 * Certainly "overworld" is standard in games (of that ilk), it is fine. But I see no way in which "overworld map" is not overworld + map. Robert Ullmann 18:28, 11 March 2007 (UTC)

Only one hit on b.g.c, but 401 good hits on g.g.c., apparently mostly independent.

From b.g.c.: Andy Slaven, 2002, "Video Game Bible, 1985 - 2002", p. 155.
 * Featuring an enormous overworld map and expansive dun-geons, this game was large to begin with, but the inclusion of the Dark World makes the game twice as ...

From g.g.c.: Many attests for both senses, I will focus on the sense which is not sum-of-parts (the 2nd sense).

Kevin Sullivan, 2001, "Re: Final Fantasy X - No Overworld Map?", rec.games.video.sony
 * I remember before FFVII came out I had never seen any pics of an overworld map and I thought that it had been removed completely.

Zach Levy, 2002, "Re: Insane instakill overworld ambush", rec.games.roguelike.angband
 * There is a certain quest that you take, that even if you don't walk the overworld map, you will get ambushed.

BuffGuy, 1999, "Shadow Madness Demo thoughts", rec.games.video.sony
 * The overworld map is kinda confusing to walk through, i had know idea where i was going.

Michael McIntyre, 2001, "Re: Game design theology... aka NEENER NEENER", rec.games.computer.ultima.dragons
 * By the way, the games FF2 and FF3 (both for NES, never released in the US) allowed you to save on the overworld map.


 * Yes, sure, used a lot, perfectly valid. But absolutely, totally sum of parts! Should we allow game character? 669,000 hits ;-) Robert Ullmann 14:16, 12 March 2007 (UTC)


 * Maybe I am wrong, hmm, but I really think the 2nd sense is not sum of parts. "Map of Africa" is sum of parts, but it is very strange to say, "The map of Africa is kinda confusing to walk through", unless the person talking is an ant!  :-)  Sum of parts only gives the first sense, lit. a map of the overworld, and by itself does not adequately capture the fact (seen above) that people speak about the map as BEING the world itself.  One pulls up the overworld map (1) to better navigate the overworld map (2).

I wish I knew more about video games (granted, I play a lot of FreeCell, but AFAIK it doesn't come with an overworld map) so I could be sure, but it does seem that there's a pervasive metonymic use of "overworld map" to mean something like "overworld, as navigated via the overworld map", and this use is definitely not strictly sum-of-parts (though it is a rather trivial jump), so I'm marking this RFV passed pending further objections. —RuakhTALK 17:58, 9 June 2007 (UTC)

overworld map
Rfd-sense: (video games) a map of the overworld. Definition says all. -- Liliana • 18:41, 8 October 2011 (UTC)


 * Delete and I might dispute the other sense, since I think "map" in general can be used in this way in video game terms, not just "overworld map". Equinox ◑ 22:37, 8 October 2011 (UTC)


 * Delete knowing the meaning of "overworld" and "map" is enough to define "overworld map". Fedso (talk) 08:21, 9 August 2012 (UTC)


 * Deleted. — Ungoliant (Falai) 19:34, 12 August 2012 (UTC)