Talk:programmed random occurrence

"Random"
Much of the time, in a video game, when a player clicks on something or tries to activate a skill, the end result is a guaranteed pre-determined event and not "random." Randomization might occur for events that have variable yields, like a stat range on an item (e.g. your monk's weapon has a chance to do +1-10 extra fire damage on hit), or events with multiple outcomes that all have equal probability of occurring but haphazard methodology to trigger them (e.g. rolling dice). 99.229.43.127 05:47, 11 July 2023 (UTC)