Talk:simulateur de foule

RFD discussion: May–June 2021
This seems like not enough of a "thing" to be worthy of an entry here. I can't really explain why, though, and might change my mind in the morning Indian subcontinent (talk) 22:16, 10 May 2021 (UTC)


 * Delete, SOP. There are many reasons why one might want to simulate a crowd. In a video game or action movie, the animators cannot individually animate each member of a huge throng of CGI characters. Epidemic modellers may want to simulate people’s behaviour in large crowds to estimate transmission rates under varying circumstances. Architects and security officials may want to simulate a crowd evacuating a building or vehicle to check if this can proceed smoothly within given time constraints. Each of these applications may then be called a “crowd simulator”, although they have quite substantive differences. Precisely the same holds for simulateur de foule. Crowds are just one of very many things specialized simulation algorithms have been developed for; there are explosion simulators, flock simulators, hair simulators, hurricane simulators, patient simulators, snow simulators, tsunami simulators, ... --Lambiam 15:57, 11 May 2021 (UTC)
 * Delete. Imetsia (talk) 17:53, 15 May 2021 (UTC)
 * Delete, SOP per Lambiam. PUC – 20:31, 18 May 2021 (UTC)
 * RFD-deleted. Imetsia (talk) 19:04, 9 June 2021 (UTC)