User:SnowyCinema/Glossary of speedrunning terms

This page is a glossary of all terms specific to speedrunning (and by extension tool-assisted speedrunning), or terms you'd often find used in speedrunning communities. The terms provided here are defined specifically to match to the meanings implied in speedrunning contexts; the same definitions may or may not be found at entries at the Wiktionary mainspace.

'''Feel free to edit this page to improve it if you'd like. One day this may become an appendix page.'''

A

 * AGDQ (proper) - Initialism of
 * any% (n.) - A category which pertains to the goal of a game's mere completion; getting to the main concluding goal as quickly as possible, regardless of how much is unlocked. As this is usually the default category, this term is often used to differentiate between other categories such as 100%, low%, or max%.
 * autofire (v.) - To automatically press a button. (When TASing, this would be done using an emulator tool.)
 * autofire (n.) - An instance of using autofire.

B

 * BIN

C

 * category (n.) - A specific goal or set of prerequisites to be met during a particular speedrun.
 * code (n.)
 * co-speedrun / cospeedrun (v.) - To collaboratively participate in a speedrun, i.e. by taking turns with the controller or playing the game in a multiplayer mode.
 * co-TAS (v.) - To collaboratively make a TAS, usually by sharing the input file and appending what the other TASer(s) have already done.
 * CUE
 * cycle (n.)

D

 * desync
 * desynchronization
 * dirty SRAM?

E

 * emulation
 * emulator

F

 * FPS (n.) - Initialism of frames per second
 * frame
 * frame advance
 * frame-perfect (adj.) - (of a speedrun, or segment of it) Perfect, down to the frame level.
 * frame perfection (n.) - Perfection, of a speedrun or segment of it, down to the frame level.
 * frames per second
 * frame war (n.) - A TASing session that involves making difficult and meticulous optimizations in order to save only a few mere frames in time.

G

 * GDQ (proper) - Initialism of

H

 * hex edit
 * hex editor

I

 * ISO
 * IWRAM - ?

L

 * lag
 * luck manipulation

P

 * playaround - See also freerun.

R

 * RAM
 * random number generator
 * real time
 * real-time attack
 * rerecord
 * reset
 * RNG
 * ROM
 * RTA

S

 * savestate
 * SDA
 * segmented speedrun
 * sequence break - a verb
 * sequence breaking
 * SGDQ (proper) - Initialism of
 * slow motion
 * speedrun
 * speedrunner (n.) - A player who performs speedruns.
 * split
 * superhuman
 * superplay

T

 * TAS
 * TASer
 * TASlike - Reminiscent of a TAS, as opposed to a non-TAS run.
 * TAS-only - (of a trick, movement, etc.) Only able to be replicated with the help of emulator tools.
 * test run - A speedrun or runthrough done only as a test, as opposed to a more optimal speedrun.
 * theory TAS, theory speedrun – A tool-assisted speedrun that uses only what is possible real-time.
 * time attack
 * timer

U

 * userfile (n.) - (on the TASVideos site) A file, usually a TAS work-in-progress input file, that is uploaded by a user to the "userfiles" space, as opposed to being submitted for publication.

V

 * VBA - Visual Boy Advance

W

 * WIP
 * work in progress
 * WRAM - ?

Games

 * DKC - Donkey Kong Country
 * DKC2 - Donkey Kong Country 2
 * DKC3 - Donkey Kong Country 3
 * SM64 - Super Mario 64
 * SMB - Super Mario Bros.
 * SMB2 - Super Mario Bros. 2
 * SMB3 - Super Mario Bros. 3

Consoles

 * 3DS - see DS
 * A2600 - Atari 2600
 * A7800 - Atari 7800
 * DS - the console is called the DS, but it stands for "dual screen"
 * GB - Game Boy
 * GBA - Game Boy Advance
 * GBC - Game Boy Color
 * GC - GameCube
 * GG - Game Gear
 * NES - Nintendo Entertainment System
 * N64 - Nintendo 64
 * PC - personal computer
 * PS1 - PlayStation (1) (but TASVideos uses PSX, see below)
 * PS2 - PlayStation 2
 * PS3 - PlayStation 3
 * PS4 - PlayStation 4
 * PSP - PlayStation Portable
 * PSX - PlayStation (really stands for PlayStation X, the original name)
 * SGB - Super Game Boy
 * SNES - Super Nintendo Entertainment System
 * WSwan - WonderSwan

Inaddible terms in the speedrunning world

 * frame advance - common collocation but SOP
 * luck manipulation - common collocation but SOP
 * savestate (verb) - not attested enough
 * speedrunnable - not attested - able to be speedran
 * TASable - not attested - 1) Able to be TASed.
 * unTASable - 1) Not able to be TASed.