any%

Etymology
From any + percent, denoting that any percentage of the game could be completed in order to get to the central goal.

Noun

 * 1)  A category in  which pertains to the goal of a game's mere completion, i.e. getting to the main concluding goal as quickly as possible, regardless of how much is unlocked or what techniques are used.

Usage notes
The term is often used to differentiate between other categories, such as the category, which completes the game to the fullest extent while also unlocking every feature possible, or, which completes the game while unlocking as little as possible.