instance

Etymology
, from, from ; see.

Noun

 * 1)  Urgency of manner or words; an urgent request; insistence.
 * 2)  A token; a sign; a symptom or indication.
 * 3)  That which is urgent; motive.
 * 4)  A piece of evidence; a proof or sign (of something).
 * 5) Occasion; order of occurrence.
 * 6) A case offered as an exemplification or a precedent; an illustrative example.
 * 7) * August 30, 1706,, a sermon preach'd in the Cathedral Church of St. Paul, at the funeral of Mr. Tho. Bennet
 * most remarkable instances of suffering
 * sometimes we love those that are absent, saith Philostratus, and gives instance in his friend Athenodorus, that loved a maid at Corinth whom he never saw
 * 1) One of a series of recurring occasions, cases, essentially the same.
 * 2)  A specific occurrence of something that is created or instantiated, such as a database, or an object of a class in object-oriented programming.
 * 3)  A dungeon or other area that is duplicated for each player, or each party of players, that enters it, so that each player or party has a private copy of the area, isolated from other players.
 * 4) * 2012, anonymous gamer quoted in Andrew Ee & Hichang Cho, "What Makes an MMORPG Leader? A Social Cognitive Theory-Based Approach to Understanding the Formation of Leadership Capabilities in Massively Multiplayer Online Role-Playing Games", Eludamos, volume 6, page 31:
 * Beating a difficult instance becomes second nature after running through it…a few times, with good leaders knowing exactly what to do and how to co-ordinate member actions.
 * 1)  An individual copy of such a dungeon or other area.
 * 2)  An independent server on a decentralised social network, such as Mastodon.
 * sometimes we love those that are absent, saith Philostratus, and gives instance in his friend Athenodorus, that loved a maid at Corinth whom he never saw
 * 1) One of a series of recurring occasions, cases, essentially the same.
 * 2)  A specific occurrence of something that is created or instantiated, such as a database, or an object of a class in object-oriented programming.
 * 3)  A dungeon or other area that is duplicated for each player, or each party of players, that enters it, so that each player or party has a private copy of the area, isolated from other players.
 * 4) * 2012, anonymous gamer quoted in Andrew Ee & Hichang Cho, "What Makes an MMORPG Leader? A Social Cognitive Theory-Based Approach to Understanding the Formation of Leadership Capabilities in Massively Multiplayer Online Role-Playing Games", Eludamos, volume 6, page 31:
 * Beating a difficult instance becomes second nature after running through it…a few times, with good leaders knowing exactly what to do and how to co-ordinate member actions.
 * 1)  An individual copy of such a dungeon or other area.
 * 2)  An independent server on a decentralised social network, such as Mastodon.
 * 1) * 2012, anonymous gamer quoted in Andrew Ee & Hichang Cho, "What Makes an MMORPG Leader? A Social Cognitive Theory-Based Approach to Understanding the Formation of Leadership Capabilities in Massively Multiplayer Online Role-Playing Games", Eludamos, volume 6, page 31:
 * Beating a difficult instance becomes second nature after running through it…a few times, with good leaders knowing exactly what to do and how to co-ordinate member actions.
 * 1)  An individual copy of such a dungeon or other area.
 * 2)  An independent server on a decentralised social network, such as Mastodon.
 * 1)  An individual copy of such a dungeon or other area.
 * 2)  An independent server on a decentralised social network, such as Mastodon.
 * 1)  An independent server on a decentralised social network, such as Mastodon.
 * 1)  An independent server on a decentralised social network, such as Mastodon.
 * 1)  An independent server on a decentralised social network, such as Mastodon.

Translations

 * Hungarian:, , , , ,


 * Bashkir: осраҡ
 * Basque: adibide
 * Belarusian: пры́клад, экзэмпля́р, асо́бнік, узо́р
 * Bulgarian:
 * Dutch:
 * Estonian: näide
 * Finnish: ,
 * French:
 * Georgian: მაგალითი, ნიმუში
 * German: ,
 * Greek: ,
 * Hungarian: ,
 * Italian:
 * Plautdietsch: Rekjs
 * Portuguese:
 * Quechua:
 * Romanian: ,
 * Russian:, , ,
 * Sanskrit:
 * Serbo-Croatian: ,
 * Spanish: ,
 * Swedish: ,
 * Ukrainian: при́клад,


 * Bashkir: осраҡ
 * Belarusian: вы́падак, здарэ́нне,, інста́нцыя
 * Bulgarian:, инста́нция
 * Dutch:
 * Estonian:
 * Georgian: შემთხვევა
 * Greek: ,
 * Hungarian: ,
 * Norwegian:
 * Bokmål: forekomst
 * Plautdietsch: Rekjs
 * Polish: ,
 * Portuguese: ,
 * Romanian:, , ,
 * Russian: ,
 * Spanish: ,
 * Ukrainian: ви́падок, поді́я, інста́нція


 * Belarusian: экзэмпля́р
 * Czech:
 * Esperanto: dinamika ekzemplero, apero
 * Finnish: instanssi,
 * German:
 * Greek: στιγµιότυπο
 * Hungarian:
 * Polish:
 * Portuguese:
 * Romanian:
 * Russian:
 * Spanish:
 * Swedish:
 * Ukrainian: екземпля́р

Verb

 * 1)  To mention as a case or example; to refer to; to cite
 * 2)  To cite an example as proof; to exemplify.
 * 3)  To duplicate (a dungeon or other area) for each player, or each party of players, that enters it, so that each player or party has a private copy of the area, isolated from other players.
 * 1)  To cite an example as proof; to exemplify.
 * 2)  To duplicate (a dungeon or other area) for each player, or each party of players, that enters it, so that each player or party has a private copy of the area, isolated from other players.
 * 1)  To duplicate (a dungeon or other area) for each player, or each party of players, that enters it, so that each player or party has a private copy of the area, isolated from other players.

Etymology 1
.

Noun

 * 1)  urgent demand, insistence, plea
 * 2) authority, forum, agency, body
 * 3)  legal proceedings, prosecution process

Etymology 2
A derivative of etymology 1, but reborrowed from.

Noun

 * 1)  instance