non-player character

Noun

 * 1)  A character in a role-playing game or computer game whose actions are not controlled by a player.
 * 2)  A person who does not think for themselves nor make their own decisions.
 * 1)  A person who does not think for themselves nor make their own decisions.

Usage notes

 * Often used to specifically refer to characters who are not hostile towards the players. Hostile non-player characters are instead called enemies, monsters, mobs, or creeps.

Translations

 * Catalan:
 * Chinese:
 * Mandarin: 非玩家角色
 * Finnish:, ei-pelaaja-hahmo, ei-pelaajahahmo
 * French: personnage non-joueur (PNJ),
 * German: Nicht-Spieler-Charakter (NSC or NPC)
 * Indonesian: karakter non-pemain
 * Italian: personaggio non giocante (PNG)
 * Polish: bohater niezależny (BN)
 * Portuguese: non-player character (NPC), personagem não jogável
 * Romanian: personaj non-jucător
 * Russian: неигрово́й персона́ж
 * Spanish: personaje no-jugador (NPC)
 * Swedish: spelledarperson (SLP)
 * Ukrainian: неігрови́й персона́ж (НІП)